DayTrippers Core Rules

DayTrippers Core Rules


The time is shortly after the year 2100, and the alternate realities of SlipSpace are opening for exploration in new and experimental vehicles known as SlipShips.

The bold explorers who pilot these vehicles face a multiverse of physical and psychological dangers to bring back priceless scientific knowledge and powerful artifacts from far-flung dimensions and alternate timelines. They’re called DayTrippers — and you’re one of them.

Inspired by the surrealistic science fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness, the DayTrippers system can be used for either “GM-Lite” collaborative play or heavily-prepped campaigns.

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